As a gith, you have the following racial traits.
Ability Score Increase Your Dexterity score increases by 2.
Age. Like humans, gith reach adulthood in their late teens and live less than a century on average.
Alignment Most gith are ambitious and self-serving. Some tend to be pragmatic, but are not particularly malicious. Others are unable to control their anger at the misfortune they have suffered as a race, and develop a cruel bent.
Size Gith average a little over 6 feet tall and typi-cally weigh around 170 pounds, making you Medium in size.
Speed Your base walking speed is 30 feet.
Darkvision Adapted to life on a dusky world, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Languages You can speak, read, and write Common and Gith, the language of your forebears. Gith is a language full of weird sibilants and unusual glottal stops.
Subrace. Ancient divides among the gith resulted in two subraces: githyanki and githzerai. Choose one of these subraces.
War is the ultimate expression of githyanki culture, and their pitiless black eyes know no mercy. After a raid, they leave shattered survivors enough food and resources to weakly endure. Later, the githyanki return to their conquered foes, plundering them again and again.
Ability Score Increase Your Intelligence score increases by 1.
Githyanki Weapon Training You have proficiency with longswords and greatswords
Githyanki Armor Training You have proficiency with light and medium armor.
Innate Spellcasting (Psionics) You know the mage hand cantrip; the hand is invisible. At 3rd level, you can cast the jump spell once per day. Once you reach 5rd level, you can cast the misty step spell once per day. You can innately cast these spells, requiring no components. Intelligence is your spellcasting ability for these spells.
Focused philosophers and austere ascetics, the githzerai pursue lives of rigid order. Lean and muscular, they wear unadorned clothing free of ornamentation, keeping their own counsel and trusting few creatures outside of their own kind. Having turned their backs on their warlike githyanki kin, the githzerai maintain a strict monastic lifestyle, dwelling on islands of order in the vast sea of chaos that is the plane of Kythri.
Ability Score Increase Your Wisdom score increases by 1.
Innate Spellcasting (Psionics) You know the mage hand cantrip; the hand is invisible. At 3rd level, you can cast the jump spell once per day. Once you reach 5rd level, you can cast the shield spell once per day. You can innately cast these spells, requiring no components. Wisdom is your spellcasting ability for these spells.